Make this skill yours.
Research a real user problem, design a usable flow, and test a responsive prototype before polishing the visual details.
Your learning path
Understand the problem
- Frame the user problem
- Research interviews without leading questions
- Synthesize findings and distinguish assumptions
- Journey maps and task flows
Design the experience
- Information architecture and navigation labels
- Low-fidelity wireframes and content hierarchy
- Visual hierarchy, typography, and spacing
- Forms, errors, and inclusive interaction
Test, refine, and hand over
- Responsive layouts and realistic content
- Prototyping and usability sessions
- Design systems and developer handoff
- Case study and evidence-based presentation
Build something useful
Design and test a responsive learning platform enrollment journey, from course discovery to a clear confirmation state.
What to expect
Twelve guided reading lessons, worked examples, practice worksheets, a subject knowledge check, and an applied project. Allow approximately 40 minutes per lesson, with additional time for your project. The first lesson is available as a free preview.